Sofian Snuterz ™-Newbie_Member-™
Jumlah posting : 17 Reputation : 57 Cendol : 20 Join date : 01.07.11 Lacation : Cosmic-cheaters.blogspot.com
| Subyek: New Source Code NoRespawn DKK & JumpHack Fri Sep 02, 2011 8:11 pm | |
| Credit :- Sofian Karameca II- PESpin Macros Fitur : [-] Norespawn Normal Map [-] Norespawn 4 vs 4 Map [-] Invicible Time Normal Map [-] Invicible Time 4 vs 4 Map [-] Planting Bomb 0 Second [-] Defusing Bomb 0 Second [-] JumpHigh ( Perfect Gravity = Seperti Berjalan Di Atas Bulan )
Ikuti Step Nya 1 by 1
1. Buka Dev C++ Portable 2. Buat Project Baru - Buat DLL Project Bahasa C 3. Kemudian Hapus DLLMain.c dan DLL.h 4. Tambah File Baru ( Klik Menu Project - New File ) 5. Ganti Nama File Tersebut Dengan nama "cBASE.c" Isikan Pada cBASE.c Source Code Berikut : - Spoiler:
/* Name: Sofian Karameca II Copyright: (C) Cosmic 2011 Author: •••Shaterstorm••• Date: 31/07/11 16:21 ----http://www.shaterstorm.tk---- */ // Kalau Mau Work Cheatnya Tolong Jangan Di Hapus //=========================================================// #define WIN32_LEAN_AND_MEAN #pragma comment(a, "libsecur32.a") #include "windows.h" #include "stdio.h" #include "stdlib.h" #include "cBase.h" #include "Pragmaok.h" //=========================================================// //********************************** LPTSTR karameca = "PointBlank.i3exec"; //********************************** //=========================================================// BYTE ByteJumpHighON[7]= {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; BYTE ByteJumpHighOFF[7]= {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; //==========================BYTE============================// //********************************************************************************?****************************************// char __fastcall sofiank2(void* address, int* val, char bytes) { DWORD karameca, CooL; VirtualProtect(address, bytes, PAGE_EXECUTE_READWRITE, &karameca); memcpy(address, val, bytes); VirtualProtect(address,bytes,karameca,&CooL); return -1; } //*************************************************NoRespawnDKK,Magnet,Ghost,JumpH ?ack ***************************************************// void ByPassHSAlways(){ DWORD CheatCalled = 1; CheatCalled = (DWORD)GetModuleHandleA(karameca) + ByPassHS;//Offset ByPass HackShield Untuk di Called Ajja sofiank2((int *)(CheatCalled),(void*)(PBYTE)"\x00\x00\x00\x00\x00\x00", 6); if (CheatCalled > 0) { } } void NorespawnDkk(){ DWORD adrNorespawn, adrNorespawn4VS4, adrPasang, adrDefuse, adrInvicibleTime, adrInvicibleTime4VS4, adrInvicibleTime4VS4b = 0; DWORD CheatCalled = 1; CheatCalled = (DWORD)GetModuleHandleA(karameca)+ ByPassHS;//Offset ByPass HackShield Untuk di Called Ajja if (CheatCalled > 0) { adrNorespawn = (DWORD)GetModuleHandleA(karameca)+ No_Respawn; adrNorespawn4VS4 = (DWORD)GetModuleHandleA(karameca)+ No_Respawn4vs4; adrPasang = (DWORD)GetModuleHandleA(karameca)+ No_Pasang; adrDefuse = (DWORD)GetModuleHandleA(karameca)+ No_Defuse; adrInvicibleTime = (DWORD)GetModuleHandleA(karameca)+ InvicibleTime; adrInvicibleTime4VS4 = (DWORD)GetModuleHandleA(karameca)+ InvicibleTime4vs4; adrInvicibleTime4VS4b = (DWORD)GetModuleHandleA(karameca)+ InvicibleTime4vs4b; sofiank2((void *)(adrNorespawn),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrNorespawn4VS4),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrPasang),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrDefuse),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrInvicibleTime),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrInvicibleTime4VS4),(void*)(PBYTE)"\x00\x00\x00\x00", 4); sofiank2((void *)(adrInvicibleTime4VS4b),(void*)(PBYTE)"\x00\x00\x00\x00", 4); } } void JumpHighON(){ DWORD JumpHighOn = 0; DWORD CheatCalled = 1; CheatCalled = (DWORD)GetModuleHandleA(karameca)+ ByPassHS;//Offset ByPass HackShield Untuk di Called Ajja if (CheatCalled > 0) { JumpHighOn = (DWORD)GetModuleHandleA(karameca)+ JumpHigh; sofiank2((void *)(JumpHighOn),(void*)(PBYTE)ByteJumpHighON, 7); } } void JumpHighOFF(){ DWORD JumpHighOff = 0; DWORD CheatCalled = 1; CheatCalled = (DWORD)GetModuleHandleA(karameca)+ ByPassHS;//Offset ByPass HackShield Untuk di Called Ajja if (CheatCalled > 0) { JumpHighOff = (DWORD)GetModuleHandleA(karameca)+ JumpHigh; sofiank2((void *)(JumpHighOff),(void*)(PBYTE)ByteJumpHighOFF, 7); } } //*************************************************End ^_^***************************************************************************** ?// /*==================================Batas Cheat====================================*/ DWORD __fastcall karamecaCooL(LPCVOID MCR) { while (1) { /*Memulai Cheat/ /*============================Fungsi Hotkeys Letakkan Disini=======================================?==*/ if(GetAsyncKeyState(0x01)&0x8000){ // Klik Kanan Sleep (1500); ByPassHSAlways(); } if(GetAsyncKeyState(VK_INSERT)&1){ // INSERT ON Norespawn On MessageBeep(0); Beep(300,300); Beep(400,300); Beep(300,500); NorespawnDkk(); } if(GetAsyncKeyState(VK_DELETE)&1){ // DELETE OFF Norespawn Off MessageBeep(0); Beep(300,300); Beep(400,300); Beep(300,500); NorespawnDkk(); Sleep (100); } if(GetAsyncKeyState(VK_HOME)&1){ // Home On JumpHack MessageBeep(0); Sleep (125); JumpHighON(); } if(GetAsyncKeyState(VK_END)&1){ // End Off Jumphack MessageBeep(0); Sleep (1); JumpHighOFF(); } /*==================================Hotkey=======================================?==*/ { } Sleep (10); } return (0); } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { switch(dwReason) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hDll); MessageBox (0, "||==============================Information==============================||\n\n [-] Sofian Karameca II\n\nSpecial Thanks To : \n\n [-] All Member ShaterStorm.tk\n\n [-] All Member Reshackers (kwkwkwkwkw)\n\n [-] And Semua Forum & Blog Yang Tidak Suka Terhadap Reshackers\n\nFITUR\n\n [-] PlantBomb 0 Second\n\n [-] Defusing Bomb 0 Second\n\n [-] Invisible Time\n\n [-] NoRespawn\n\n [-] No Respawn Map 4 vs 4\n\n [-] Invicible Time Map 4 vs 4\n\n Hotkeys : INSERT/DELETE : ON/OFF ( Aktifkan Saat Memulai Game,Matikan Saat Selesai Pertempuran )\n\n [-] Jumphack On : HOME\n\n [-] Jumphack Off : END\n\n||====================Information====================||","Cosmic(C)",MB_ICONINFORMATION) ; MessageBox (0, " NOT FOR SALE ^_^ ","(C)OSMIC",MB_ICONSTOP); MessageBox (0, " Credit By Sofian Karameca II ","Cosmic(C)", MB_ICONINFORMATION); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)karamecaCooL, 0, 0, 0); { Sleep (5); } break; } char strDLLName [_MAX_PATH]; GetModuleFileName(hDll, strDLLName , _MAX_PATH); if (strstr(strDLLName, "C2Studio.dll") <= 0) { // Notice Kalau DLL Sudah di Rename MessageBox(0, "DLL Di Rename Truzz Ngaku Ngaku DLL Lho Gituu....Dasar Leacher", "WARNING", MB_OK + MB_ICONSTOP ); MessageBox(0, "Apalagi Kalau Di Reshack kwkwkwkwkwwwwk", "WARNING", MB_OK + MB_ICONSTOP ); MessageBox(0, "C2Studio.dll", "Error", MB_OK + MB_ICONSTOP ); MessageBox(0, "C2Studio.dll", "Error", MB_OK + MB_ICONSTOP ); ExitProcess(0);//Berhentikan PointBlank.exe Agar Tidak Berlanjut } } //=========================================================// /* Name: Sofian Karameca II Copyright: (C) Cosmic 2011 Author: •••Shater Storm••• Date: 31/07/11 16:21 ----http://www.shaterstorm.tk---- */ // Kalau Mau Work Cheatnya Tolong Jangan Di Hapus 6.Kemudian Buat Headers/File Bari Cara nya sama dengan yang cBASE.c 7.Ganti Nama File Headers Dengan "cBASE.h" Isikan Source Codenya : - Spoiler:
//=========================================================// /* Name: Sofian Karameca II Copyright: (C) Cosmic 2011 Author: •••Shater Storm••• Date: 31/07/11 16:21 ----http://www.shaterstorm.tk---- */ // Kalau Mau Work Cheatnya Tolong Jangan Di Hapus
//==========================Offset=========================// #define No_Respawn 0x4782DC // Use CosmicLogger V.1 #define No_Respawn4vs4 0x4782E8 // Use CosmicLogger V.1 #define No_Pasang 0xF8F20000 // Use CosmicLogger V.1 #define No_Defuse 0xF8F1612E // Use CosmicLogger V.1 #define InvicibleTime 0x471194 // Use CosmicLogger V.1 #define InvicibleTime4vs4 0x4782F8 // Use CosmicLogger V.1 #define InvicibleTime4vs4b 0x478308 // Use CosmicLogger V.1 #define JumpHigh 0x3CAB77 // Use CosmicLogger v.2.1 #define ByPassHS 0x99 // Use CosmicLogger v.2.1 //==========================Offset============================//
/* Name: Sofian Karameca II Copyright: (C) Cosmic 2011 Author: •••Shater Storm••• Date: 31/07/11 16:21 ----http://www.shaterstorm.tk---- */ // Kalau Mau Work Cheatnya Tolong Jangan Di Hapus
//=========================================================//
8.Buat Headers/Project Lagi ( Ganti nama menjadi "Pragmaok.h" ) Isikan Source Codenya Sebagai Berikut :
- Spoiler:
/* PESpin v1.1 - v1.3 encryption markers */ /* Sofian v1.1 - v1.2 Encryption Markers Macros */
/* DEV C++ Macros */
#ifndef __Sofian_Makros__
#ifdef __BORLANDC__
#define CLEAR_START __emit__ (0xEB, 0x24, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x66, 0xBD, \ 0x00, 0x00); #define CLEAR_END __emit__ (0xEB, 0x33, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0x66, 0xBD, 0x00, 0x00); #define CRYPT_START __emit__ (0xEB, 0x08, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0x27, 0x54); #define CRYPT_END __emit__ (0xEB, 0x08, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0x54, 0x37);
#define __Sofian_Makros__ #endif
#endif
/* LCC by Jacob Navia */
#ifndef __Sofian_Makros__
#ifdef __LCC__
#define CLEAR_START _asm(" .byte\t0xEB, 0x24, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, \ 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x66, 0xBD, \ 0x00, 0x00"); #define CLEAR_END _asm(" .byte\t0xEB, 0x33, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, \ 0xFA, 0xFA, 0xFA, 0xFA, 0x66, 0xBD, 0x00, 0x00");
#define CRYPT_START _asm(" .byte\t0xEB,0x08,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0x27,0x54"); #define CRYPT_END _asm(" .byte\t0xEB, 0x08, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0x54, 0x37");
#define __Sofian_Makros__ #endif
#endif
#ifndef __PESPIN_MACROS__
#define CLEAR_START \ __asm __emit 0xEB \ __asm __emit 0x24 \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0xFB \ __asm __emit 0x66 \ __asm __emit 0xBD \ __asm __emit 0x00 \ __asm __emit 0x00 \ #define CLEAR_END \ __asm __emit 0xEB \ __asm __emit 0x33 \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0xFA \ __asm __emit 0x66 \ __asm __emit 0xBD \ __asm __emit 0x00 \ __asm __emit 0x00 \ #define CRYPT_START \ __asm __emit 0xEB \ __asm __emit 0x08 \ __asm __emit 0xFC \ __asm __emit 0xFC \ __asm __emit 0xFC \ __asm __emit 0xFC \ __asm __emit 0xFC \ __asm __emit 0xFC \ __asm __emit 0x27 \ __asm __emit 0x54 \
#define CRYPT_END \ __asm __emit 0xEB \ __asm __emit 0x08 \ __asm __emit 0xFD \ __asm __emit 0xFD \ __asm __emit 0xFD \ __asm __emit 0xFD \ __asm __emit 0xFD \ __asm __emit 0xFD \ __asm __emit 0x54 \ __asm __emit 0x37 \ #endif
NB : Hanya Bisa Di Build Menggunakan DEV C++
Semoga Bermamfaat Bagi Anda Semua - Kalau Berguna Silahkan Add FB Saya Di : Click Here- Tested Working Friday 02 September 2011
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